Airsoft Restrictions Law, Rules, and Speed Limits
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Countries where Airsoft is legal Austria Belgium Canada (Not legal to import or sell in certain provinces, not legal for minors to own or buy in Ontario) Croatia Czech Republic Estonia Finland France (2 J maximum.) Germany (under special circumstances, J limit, Semi-auto only) Hong Kong Italy Japan (maximum velocity .98J with .25g BBs.) Korea Latvia Lithuania New Zealand (Any form of fully-automatic weapon is banned.) Norway Poland Russia Slovak Republic Slovenia Spain Sweden Switzerland Taiwan UK (All Airsoft full auto weapons maximum legal limit of 1 J, semi and bolt action exempt) USA No legal limit on pellet velocity. Generally limits vary from 350 to 400 ft/s (107 to 122 m/s) urban and from 450 to 500 ft/s (137 to 152 m/s) in woodland. Not legal in New York City Metro (5 Boroughs), portions of Michigan, San Francisco, and Washington DC. Must comply with two criteria: muzzle permanently colored in blaze orange and all non-licensed trademarks removed for copyright reasons on the Airsoft guns (this law recently expired on the federal level; however certain states still have and enforce it). others Import restrictions All Airsoft guns shipped to the USA must remove copyrighted words when they go through customs. Barrel markings Due to extreme similarity between these replicas and real firearms, combined with lobbying efforts from U.S. BB gun manufacturers, some U.S. states and local regulations may prohibit the ownership or use of Airsoft guns. Federal importation laws require all Airsoft gun barrels to be painted with a minimum 6mm wide blaze orange stripe, as must all "toy guns". This measure is intended to avoid confusion with actual firearms. Importation to USA Many Asian manufacturers of Airsoft guns disregard US and international trademark and intellectual property laws when creating their replicas. This is usually manifested as illegally-reproduced trademarks on guns and gun accessories. Some companies have worked hard to work out licensing deals with Western gun makers, but it does not seem to be a high priority, especially in the reclusive Japanese market. Notable instances to this include Japanese manufacturer Western Arms' licensing deal with the Beretta company of Italy and Hong Kong company Classic Army's deal with Armalite to use their trademarks on CA AEGs. US customs routinely checks for illegal trademarks and even certain patented features, so many Airsoft guns imported into the states have trademarks covered by plastic putty or destroyed outright by vulcanization in addition to the application of the blaze orange marking. Many distributors have begun to specifically market "clean" Airsoft guns in the US, completely without troublesome trademarks or certain features which have caused legal controversy, such as the "safe action" trigger design employed by Glock in their line of pistols and copied on many gas gun models. Airsoft is a military simulation sport somewhat similar in nature to paintball, in which players participate in mock combat with military-style mock weapons and tactics. Unlike paintball, which uses paint-balls as projectiles, Airsoft guns usually use 6 mm spherical pellets typically made of solid plastic. What must be remembered about Airsoft is that the lack of any appreciate able mass makes it a far more safe sport over paintball. While we may shoot at fairly extreme speeds, the lack of mass allows for little likelihood for impact injury as long as the eyes and/or face are protected. The sport is extremely popular in eastern Asia, in Japan, Taiwan, and Hong Kong, where real arms are difficult or impossible to obtain because of local laws. For this reason the vast majority of Airsoft guns, accessories, and aftermarket upgrade parts are made in Japan, Taiwan, Hong Kong, and Korea. Airsoft has been since made illegal in most parts of Mainland China (the Hong Kong SAR being apparently excepted). There is currently a growing interest in the West again, especially in the United States, Great Britain, Germany, Spain, Italy, and Denmark, bolstered by an active and expanding Internet scene. Safety Storage and transportation Basic rules for storing and transporting Airsoft guns: Unload the Airsoft gun by removing the magazine and firing to a safe location until empty; Place the red cap on the barrel end; Render the gun inoperable by removing and storing the battery away from the gun; Place the gun inside a gun case (or container) that fully encloses it. It's not a good idea to use as a gun case the original card case that is shipped with Airsoft guns; Make sure that the gun case is locked, tied or zipped in a way that will not open during transportation or while stored; Always lock all your Airsoft gear in a safe place. This rules are just a basic set and does not refer to any country specific law, make sure to check in your area. Pellet velocity limits All participants use ONLY Airsoft guns in their games. These guns must conform to the pellet velocity limit that your group or country has decided on. Some countries have legal limits on the power/pellet velocity of Airsoft guns so make sure to check in your area. Groups/events statistics: All velocity limits values are measured using 0.2 g BB. Airsoft group/event indoor full-auto outdoor full-auto sniper semi-auto sniper single-action bio BB (y/n) Action Games League - Philippines 350 480 Airsoft Arizona 300 400 500 500 Yes(1) Airsoft Hawaii 300 400 400 450 Yes(1) Airsoft Iowa 400 400 500 500 Airsoft Kentucky 300 400 500 550 Airsoft Ohio 350 400 500 Airsoft Pacific League 300 400 550 OC16 - TST Florida 400 475 550 Airsoft Austin 350 350 420 Alpha-omega-Airsoft 328 328 377 377 Angry Ferrets 300 420 470 470 Arkansas Airsoft 300 300 300 300 Boinas Negras Airsoft Club Op. Fuga incontr. 328 328 350 British Columbia Airsoft Club 300 400 450 550 Centurions Airsoft Club of Northern California 320 400 400 400 Yes Chicago Airsoft Association 328 400 450 550 Cimmerians 350 400 400 400 Yes Combat South 350 350 500 500 Dead Land Airsoft 400 400 450 450 Distant Thunder Airsoft Event 328 328 328 328 Dragon Valley Airsoft 350 350 350 350 Yes AEG Airsoft Operations 400 400 450 450 Edmonton Airsoft Regiment 300 400 450 First Alabama Tactical Airsoft League 250 250 300 300 Florida Airsoft 350 400 500 Forth Airsoft 350 350 350 Georgia Airsoft 350 400 500 500 Ground Control Airsoft 328 328 380 Group W RCT S.E. Wisconsin Airsoft 400 400 550 550 Hostile Operations Team - Operation Cayman 350 350 500 Houston Airsoft 300 400 550 550 Joint Operations Calgary 310 430 480 480 Las Vegas Airsoft 350 400 550 550 Manatee County Elite Airsoft Squad 350 400 500 Metro East Airsoft 400 400 500 500 Mike Force Airsoft 447 447 447 447 Minnesota Airsoft Association 325 400 450 450 Modesto Airsoft (Combat Enterprises) 320 400 400 400 North Eastern Airsoft Group 350 400 550 550 Op-for Airsoft Club 300 400 450 450 Puget Sound Airsoft Command 400 400 400 400 QC Swat 300 480 500 500 Roughneck Airsoft Infantry Detachment 400 400 500 500 Sac Airsoft (Yuba city CQB field) 350 350 550 Sacramento Airsoft (FAQ-skirmish rules) 450 450 450 450 Section 8 400 400 Sequoia Airsoft 400 400 400 400 Yes SG1combat 330 330 Slim Production Studio (op. Red skies) 400 400 450 450 Smoke Airsoft Group 350 350 450 450 Southern California Airsoft League 350 420 600 T.A.C.4 Airsoft 400 400 500 500 Tactical Operations - Calgary Airsoft 300 420 470 470 Team Omega Zone Philippines 280 350 500 550 Team Reindeer 400 400 400 400 Team Black Jack 400 400 550 550 Thunder Airsoft Event 400 400 400 400 Tomahawk Airsoft 350 350 500 500 Triangle Airsoft NC 400 400 500 500 Yes Virginia Airsoft Force 300* 420 500 500 Virginia Rangers 420 420 Western Canada Airsoft Network 300 420 470 470 Wraith Warriors Airsoft Team 350 400 500 median (ft/s) 350 400 470 470 median (m/s) 107 122 143 143 Groups with equal indoor and outdoor limits 52.3% Groups with equal limits for auto & single action sniper rifles 63.1% Total Airsoft groups/events: 65 (1)Under special situations bio bb's are not or cannot be used.
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